Search found 11 matches

by Tau Ceti
Sat Oct 05, 2019 2:28 pm
Forum: Software
Topic: sjasmplus v1.14.2 released
Replies: 2
Views: 631

Re: sjasmplus v1.14.2 released

Interested to know if this will this work with Mac OS Catalina ? 32 bit applications will no longer work....
by Tau Ceti
Wed Sep 04, 2019 1:02 am
Forum: ZX Spectrum Next
Topic: Is it possible to create a "Next" in a ZX-UNO like board?
Replies: 7
Views: 650

Re: Is it possible to create a "Next" in a ZX-UNO like board?

Someone said that if the Next core was to appear on another FPGA, some work would be required:

viewtopic.php?f=10&t=1212

If someone could do a Mister ZX Next core, it would open up ZX Spectrum Next to a much larger group of people.
by Tau Ceti
Tue Aug 13, 2019 4:25 am
Forum: Other Cores
Topic: A Megadrive core?
Replies: 7
Views: 2941

Re: A Megadrive core?

Could a Mister / DE-10 Nano handle a ZX Next Core?
by Tau Ceti
Sat Jul 27, 2019 2:33 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

Finished :D

If anyone is interested, the code is on github: https://github.com/neosquid/Tiles
by Tau Ceti
Tue Jul 23, 2019 4:49 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

Colorful tilemapped keys!
by Tau Ceti
Wed Jul 17, 2019 5:06 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

I found your tools on Github and they work great.

Thanks!
by Tau Ceti
Tue Jul 16, 2019 1:05 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

tilemap.png
tilemap.png (73.45 KiB) Viewed 781 times
:D

Finally, control over the tiles and tilemap.

Now to find out how to get some decent colours - guess I'll have to look into info about palettes.

Anyone know if there are any guides on turning a photoshop file into data for tile definitions?
by Tau Ceti
Fri Jul 05, 2019 4:59 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

I managed to fill the screen! The tilemap seems to be working after compiling a .nex file with DEVICE ZXSPECTRUMNEXT and using nextreg to set the tilemap ports with some of your values in your example code. I'd previously set the ports using e.g. ld bc, $4C : out (c), a Thanks for the help - time to...
by Tau Ceti
Tue Jul 02, 2019 1:55 pm
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Re: Tilemap code example

Thanks for the code Ped7G - I'll spend some time looking through and see if I'm making any obvious mistakes with my approach.
by Tau Ceti
Mon Jul 01, 2019 5:38 am
Forum: Z80 Assembly
Topic: Tilemap code example
Replies: 12
Views: 1682

Tilemap code example

I've been struggling with the Tilemap documentation, loading tile definitions and 40x32 tile map into memory nothing seems to happen, despite the data being present in memory; along with the ports set with seemingly correct values. I'd love to see a z80 sjasmplus based code example of say loading a ...