Search found 54 matches

by seedy1812
Fri Feb 01, 2019 11:32 am
Forum: News
Topic: leaked pic
Replies: 10
Views: 1741

Re: leaked pic

Ped7g wrote:
Fri Feb 01, 2019 8:07 am
fgeva wrote:
Thu Jan 31, 2019 6:32 pm
seedy1812 wrote:
Thu Jan 31, 2019 4:47 pm


Do you mean SQR :)
I did indeed! I bet you can't guess the sort of thing I was debugging today :)
Machine-learning neural-networks optical-character-recognition systems? Either that, or some databases... :D
SQuirreLs ?
by seedy1812
Thu Jan 31, 2019 4:47 pm
Forum: News
Topic: leaked pic
Replies: 10
Views: 1741

Re: leaked pic

fgeva wrote:
Thu Jan 31, 2019 2:16 pm
Somehow I never noticed that SQL and CIRCLE are the same key :)
This must really be the best looking spectrum yet!

Thanks for the update!
Do you mean SQR :)
by seedy1812
Tue Jan 08, 2019 1:23 pm
Forum: ZX Spectrum Next
Topic: Games & SD Card
Replies: 11
Views: 1171

Re: Games & SD Card

Unfortunately the licensing https://gitlab.com/thesmog358/tbblue/blob/master/LICENSE.md contains a long list of restrictions such as 'Furthermore you cannot charge a duplication fee.' So you can't sell games on it because the minimum OS needed to boot can't be on your SD card and if my fee includes...
by seedy1812
Fri Nov 23, 2018 4:12 pm
Forum: ZX Spectrum Next
Topic: Will we be able to play +3 Discs and how?
Replies: 3
Views: 808

Re: Will we be able to play +3 Discs and how?

If you mean using an external drive which would have plugged into Disk B connector at the back of the +3 then no as that connector is not on the Next
by seedy1812
Fri Nov 09, 2018 1:41 pm
Forum: News
Topic: SMS are Go!
Replies: 4
Views: 962

Re: SMS are Go!

SpectrumOldi wrote:
Fri Nov 09, 2018 10:41 am
But they should keep their pledge now that it's only the keyboards left.
That's been the case since Only The Board backers got their Nexts
by seedy1812
Mon Nov 05, 2018 4:27 pm
Forum: News
Topic: Port system documentation updated
Replies: 43
Views: 5006

Re: Port system documentation updated

should_draw_pixel(x,y) = ((x1 < x2) ^ ((x1 <= x) ^ (x <= x2))) && ((y1 < y2) ^ ((y1 <= y) ^ (y <= y2))) (^ is XOR, && is AND)

Does seem a bit expensive when you can easily do ( and its a lot easier to read )

should_draw_pixel(x,y) = (x >= x1 ) && (x <= x2 ) && ( y>=y1) && (y<=y2)
by seedy1812
Tue Oct 02, 2018 6:00 pm
Forum: ZX Spectrum Next
Topic: Wireless keyboard?
Replies: 10
Views: 2677

Re: Wireless keyboard?

You might be able to if a driver was written for the PI
by seedy1812
Fri Sep 28, 2018 1:13 pm
Forum: Z80 Assembly
Topic: Using hardware sprites
Replies: 7
Views: 2656

Re: Using hardware sprites

Have a look at Simon Brattel's example
http://www.desdes.com/products/oldfiles ... prites.asm
by seedy1812
Thu Sep 06, 2018 1:14 pm
Forum: Off-Topic
Topic: recommended joysticks...
Replies: 4
Views: 1248

Re: recommended joysticks...

Latest Core v.1.10.51 Supports SEGA Megadrive Joypads. It has been exhibited in large quantities at eBay, Aliexpress, etc. It is set at a cheap price. I've had a Genesis controller hooked up to my board since the day I got it...so it's always worked...what's changed exactly? more button support? fr...
by seedy1812
Wed Sep 05, 2018 10:45 am
Forum: Software
Topic: "Pimping" old games to have no attribute clash possible?
Replies: 16
Views: 8557

Re: "Pimping" old games to have no attribute clash possible?

No is the simple answer , the more complex answer is the game would have to be taken to bits , the drawing code removed and replaced with 8 bit drawing functions , the old 1 bit graphics removed and replaced with 8 bit graphics , the game then needs to be rebuilt ( things have moved about ) and / or...