How to setup NextBASIC development

This is where most of us started. Classic Spectrum basic.

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remysharp
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Joined: Wed Mar 04, 2020 5:06 pm

How to setup NextBASIC development

Postby remysharp » Thu Sep 10, 2020 9:25 am

I recorded a short video explaining which tools I use for developing NextBASIC games and bits of code from my desktop computer using free and cross platform tools:



Useful links (from the original youtube video):

- VS Code: https://code.visualstudio.com/
- Extension: https://marketplace.visualstudio.com/it ... .nextbasic
- Any bugs or issues: https://github.com/remy/vscode-nextbasic - I'll try my best to help

- Walkthrough of setting up cspect: https://specnext.dev/tutorials/cspect-mac/
- NextSync: https://www.specnext.com/forum/viewtopi ... =17&t=1715
- Latest NextBASIC routines: https://gitlab.com/thesmog358/tbblue/-/ ... atures.pdf
- Online tooling (for sprites, tiles, palette and audio): https://zx.remysharp.com

Go Mummy! Next game made using these tools: https://remysharp.itch.io/go-mummy

I hope this is useful to others 👍
My ZX Spectrum Next tooling: https://zx.remysharp.com

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sol_hsa
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Joined: Fri Jun 02, 2017 10:10 am
Location: Finland
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Re: How to setup NextBASIC development

Postby sol_hsa » Thu Sep 10, 2020 1:23 pm

\o/


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