Thank you for offering. Yes something cheerful and jolly would be good as this is a cheery little puzzle game. I'm not that familiar with Vortex Tracker. I've included Sound Tracker music before but that had to be ran through the ST-Compiler to generate something that could be played back on interrupt. I'm guessing that's the case too with Vortex Tracker? I don't think the Amiga port had any sound and the DOS original is just speaker beeps.FrankT wrote: ↑Thu Jun 08, 2017 5:54 pmI'll have a go at some AY music.
I write AY using Vortex Tracker. I'll just submit the .pt3 files, for title music, ingame music.
I have to start writing something appropriate first. Something cheerful and jolly?
Let me know if you have a particular style of music you want.
Edit: I read on your Github that this game is "A ZX Spectrum port of an old PC game POD which had been ported to the Commodore Amiga.".
I can easily do a cover of the original music if you can provide a link to it. Or an evolution of the original music.
If you could put together simple to start off with so I can test the code that would be great. I wouldn't want you to spend loads of time on this only to find I can't use it due to some technical issue between the player code and what I've written.