Wolfenstein 3D Engine Demo on ZX Spectrum Next

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Alcoholics Anonymous
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Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Sun Dec 29, 2019 7:48 pm

Another one from Mike Dailly, a wolfenstein 3d engine demo running 128x96 lores in 8-bit colour @ 28MHz. Textures are 64x64 and in this demo the original textures from Wolfenstein are being used.


Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Mon Dec 30, 2019 6:01 pm

Some more textures and adding a hud. All the wolfenstein textures fit in about 512K.


Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Wed Jan 01, 2020 4:25 am

Some more optimization leads to 2-3 frames per update. I should probably slow down the posts while he's playing.


Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Wed Jan 08, 2020 3:52 am

Sprites added.


Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Sun Jan 12, 2020 11:43 pm

Applying the engine to layer 2 (256x192 mode)


Stefan123
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Stefan123 » Tue Jan 14, 2020 12:09 pm

Layer 2 raycasting, now we're talking :)

Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Sat Jan 18, 2020 5:42 am

More progress on layer 2. Sprites are back in and there is some culling. The audio heard is played by the pi and is not connected to the actions in the demo.


Alcoholics Anonymous
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Re: Wolfenstein 3D Engine Demo on ZX Spectrum Next

Postby Alcoholics Anonymous » Mon Jan 20, 2020 12:26 am

Sprites, guns and shooting added. Video posted with the KS update.



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