by Garry Lancaster | Coding, General, Happening, Resources
The most-up-to-date documentation on NextBASIC and NextZXOS can be found on the SD card in the docs/nextzxos folder, or here: https://gitlab.com/thesmog358/tbblue/tree/master/docs/nextzxos
by Garry Lancaster | Coding, General, Resources
The most-up-to-date documentation on NextBASIC and NextZXOS can be found on the SD card in the docs/nextzxos folder, or here: https://gitlab.com/thesmog358/tbblue/tree/master/docs/nextzxos
by Carlos Henrique Olifiers | Coding, Downloads, Utilities
Jim has put together a set of tools to help converting .BMP images to the new sprite format of the Spectrum Next, ready to be hardware-accelerated on screen. Here they are: 64spr.bmp An 8bit sprite screen with the correct palette for Spectrum Next. ...
by Carlos Henrique Olifiers | Coding, Downloads, Utilities
UDGee is a handy sprite editor by forum member ’emook’, and makes use of the full 256 colours palette of the Spectrum Next. Check out the step by step instructions on the video, using the ZEsarUX emulator as the Spectrum Next alternative. Follow the thread...