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Category: Game
Genre: Adventure (Graphics & Text)
Status: Released
Format: Digital
Cost: Free
Team: Strand Games
Author(s): Stefan Bylund (Conversion), Niclas Karlsson (Magnetic Interpreter), Magnetic Scrolls (Original)
Graphics: Stefan Bylund (Conversion), Magnetic Scrolls (Original)
Audio: Sergey Kosov (MmcM)
Font: Phoebus Dokos
Language: English
Website: https://gitlab.com/strandgames/brahman/-/tree/master/zxnext_magnetic/games/fish

Just when you thought it was safe to get out of the water... The tide is turning in the teeming metropolis of Fishworld. The oceans and seas are boiling off into space. The Seven Deadly Fins - an interdimensional group of anarchists - are on the loose. The project has been sabotaged... And you're a goldfish. Tough. But then life's like that. Sometimes you're dealt a raw deal. Toast falls buttered-side down. Phones ring when you're in the bath. And there's always chili sauce on your kebab.

From rain-soaked forests and London recording studios to the farthest reaches of time and space, Fish will bemuse, dazzle and thrill you before confusing, razzling and killing you.

Fish is full of what you're least expecting, lacking in all that's rational, and devoid of much that could reasonably be expected... So, dust down your tackle, dress up your flies, reel in a winner and play Fish! One nibble and you're hooked.

This is a conversion by Strand Games of the illustrated text adventure game Fish. Fish was originally released by Magnetic Scrolls in 1988 and was their fifth game. It provided premium graphics in combination with an advanced parser. A text-only version of the game was released for the Spectrum +3. For the first time you can now enjoy Fish and its beautiful graphics on your Spectrum Next.

The conversion has been made using the Spectrum Next porting of Magnetic; an open-source Magnetic Scrolls interpreter. The graphics are from the original Commodore Amiga version and have been converted to the Spectrum Next colour palette. The game currently uses the original game story file by Magnetic Scrolls. It will be updated when the remastered game story file by Strand Games is available.

The game combines the layer 2 mode for showing colourful graphics and the Timex hi-res mode for displaying high-resolution text with a proportional font. The graphics can be scrolled up and down using the keyboard or mouse to make more or less room for the text. The text colour can be changed to your liking by cycling through a palette of 32 hand-picked colours. The game state can be saved to and loaded from an SD card.

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